No longer puzzled: We finished our puzzle! Admittedly, we had a little help towards the end, but whatever – look at it now! Of course, we have since dismantled it and reclaimed our coffee table. I think it would be a good one to get framed, so when I pulled it apart I tried to keep as much of it together as possible.
Verb: It’s what you do: The US Department of Health have started a campaign to encourage kids to be physically active every day. The advertising is very cool, showing all these young and fit kids riding skateboards, rollerblading, BMXing, etc. Even cooler is their slogan – “Verb: It’s what you do”. I wonder if the follow up advertising to sell more of the equipment “required” to be more active will be, “Noun: It’s what you call the stuff you buy”.
The Sims: We watched a documentary the other day that detailed how playing The Sims has changed peoples lives. You wouldn’t believe how many people are completely addicted to it; as one girl said – “If I had my way, I wouldn’t do anything but play The Sims all day”. It’s easy to see how people get addicted – there’s no way to finish. That is, there’s no final boss to kill, no secret key you have to find, etc; instead, you can just play it indefinitely, watching the everyday lives of your Sims unfolding as you go. I could easily see myself falling into the addicted category, so I think I’ll steer clear.

2 comments
I’m not sure how people can play The Sims forever. I found that I really need to have a "mission", and after a while The Sims is all about make believe (there are goals but you get over them pretty quickly). I don’t have the imagination to make up little stories about my sims.
I got the Sims 2 for Father’s Day to see if it was any good. Yeah, it is kinda good, but I still find there is too much micromanagement. I couldn’t get my Sim laid in an hour or so, so I got sick of it. I guess it’s just not my kind of game.